Ways To Make Raaaaft.io The Most Rewarding Every Time You Play

It may be a new.io game but it has managed to become quite popular among online players. It is basically a game where you travel around a map as a piece of paper with expanding territory being your major goal. A paper trail maps out your territory as you move around and you will also need to defend it from other players. Lots of attention is required to be a success when playing the game considering that your paper moves automatically when you spawn and this increases chances of it running into other players of even walls. The direction you move to is of utmost importance, but there are so many other things you need to keep in mind to make play time more enjoyable and rewarding. Play raaaaft.io online game for free and farm.

Increase your area with care – Remember that running into your trail will leave you dead and for that you need to be close attention, especially when circling back in order to connect again with the area to increase it. You may have an easier time working out the trail away from the territory and then circling back careful to connect and make the increase.

Learn to play safe – When playing paperio, treat opponents as vultures waiting for a chance to break your trail. Stick out a bit when making the trail but be ready for other to dash right at you. It is best that you try to target small parts of the game board at a time compared to overextending which risks your area being broken by others. The further away you are, the higher your vulnerability; keep close to your base so it is easier to make safe zones every time.

Be a defensive player – Apart from going out to make your trail as a way of expanding, you have the options of lying in wait till opponents make their move. As they foolishly slither to your base you can make a killing. Taking them out as they infiltrate your base as you lie in wait is fast and easy as they have no protection whatsoever.

Identify spawn points – Being near spawn areas means that it is easy for others to pull a fast move on you when you least expect. Considering that most of the spawn points in slither.io are random, you need to be extra careful when claiming new space. They could be near your base or right in front of you.

Take out enemies every chance you get – You can simply do this by luring them out of their base by playing bait for them. Peek out just enough to bring them as close as possible before them making a box to clear trail so computer darts back around exposing the enemy trail. It is a risky approach, but one that is bound to work well with proper timing. As you continue gaining experience in the game, you will come up with lots of advantageous play tactics to jolt you ahead of opponents.

MMO Game Or MMO Grind?

Mmorpg games today require way too much grinding. This isn’t a new trend, as the leveling system has been with us since the dawn of the online games, but I’m surprised that developers haven’t found a new way to allow players to advance. The most enjoyable aspects of Friv aren’t killing rabbits and snakes, but rather raiding with friends and participating in PvP. When was the last time you heard your friend tell you the time he killed orcs for six hours straight and had a blast? Not often I hope. Some games actually deal with the grind a lot better than other, as World of Warcraft actually had interesting quests which were also a great source of experience, but games like MapleStory were all out grind fest with nothing else to do but grind.

When I quested and grinded my way to level 60 in World of Warcraft [Pre Burning Crusade] it really didn’t feel like a chore, as I was constantly questing or instancing with friends. World of Warcraft actually handled the leveling system very well, as there were alternatives to grinding. I did however at times find myself grinding for hours at a time after I finished all the quests I could find. These weren’t fun times, but I kept telling myself that once I hit level 60, I’d be have more fun, and I did. The problem was getting to 60.

MapleStory, a free Korean Mmorpg, is the epitome of grind. The only way to level up is to grind, and unlike World of Warcraft where you can reach maximum level in a month or so of casual play, it’ll take well over six months of hard core playing to reach level 100, which is only half way to the game’s level cap. Another problem in MapleStory was that combat wasn’t at all interesting, but rather an absolute chore. It wasn’t time efficient to kill monsters in MapleStory that didn’t die in single hit, as you could get significantly more experience one hitting lower level monsters than two hitting higher level monsters. In order to level up once at level 60 or so, you’d have to slaughter 7,000 monsters, which can be extremely time consuming and definitely not fun, as it wouldn’t be at all challenging.

Run 3 like Fly for Fun and Hero Online also have similar experience models where killing higher level monsters isn’t as efficient as slaughtering lower level monsters en masse. Another problem with these games are that the experience needed to level up increases exponentially as you level up, which makes the grinding even more of a chore. I’m hoping that one day developers find a new way for players to advance and spend more time actually playing the game, rather than grinding to a high enough level to be able to enjoy the game.

Some Of The Multiplayer Games Played by Millions

Games which can be played by more than one person at the same time over the Internet are termed as Multiplayer games. These are games which have the maximum number of players in any gaming website. There are many genres of these online multiplayer games. These genres can be sports, action, strategy as well as simulation and racing. There are games which give the feeling of elation and happiness while some of them are more successful in raising the adrenaline level of the gamer. These games are very addictive and this can be seen from the game rooms which are full at any time of the day. These games are played by people living in all parts of the world and are played either in the early hours of morning or in the silent hours of night when everybody else around them are sleeping. I must add one of .io games which deeeep.io unblocked which really a great hit.

There are many genres of these games. The one that receives the maximum number of hits is sports. Online multiplayer games like pool and chess are the most played and there are numerous websites which have their own version of these games. These games have gamers from all over the world playing in simple versions as well as in contests which carry cash prises. Multiplayer games are so popular that an American may be playing a game of pool with an Indian when the respective time in their places may be midnight in America and morning in India.

There are also some multiplayer games which are so popular that complete websites get launched on these games only. Hence there are online flight simulator websites are either based on air-combat or just simply flying. The user can thus fly fighter planes ranging from the classic Super marine Spitfire to the Hawker Hunter. They can take part in real time missions and become armchair pilots who fly at speeds exceeding the speed of sound and fire missiles and bombs to destroy targets. Therefore a gamer can engage in a dogfight with a German Focke-Wulf FW 190 with his Spitfire in a WW II simulation multiplayer game.

Hence, the world of multiplayer games is a fantastic world and one which keeps on changing with newer games being launched everyday. These games are thus popular with people living in any part of the world and belonging to any nationality. Therefore the French play games with the Greeks and Indians go in contests with Europeans. Personalities like Julius Caesar still wage war over Gaul and Manfred Von Richthofen still flies in his red fighter plane.

The Future of Android Games, Virtual Reality & Augmented Reality

Mobile gaming has come a very long way since the introduction of crude & simple games like Snake and Pong which were available on early Nokia phones. Mobile processors and graphics are now as powerful as desktop computers were just a few years ago. Older generations still remember lugging around a Game Boy or Game gear and begging their parents for another game. New generations literally have access to 100’s of thousands of games on their mobile device. Why not trying some balls game and bounce the color balls in paddle bounce ballz game which has 10k Install on play store.

In short, mobile gaming has exploded in just a few years time. In the month of July 2016 there were 63.1 million arcade games downloaded & games in the “strategy” category generated $195M revenue. In a recent study over 37% of mobile app users with 30 minutes of free time choose to play games over any other activity. We’ve all seen it and we’ve all done it ourselves, whether its waiting for an appointment or sitting at the airport, we pull out our mobile device and jump into a quick game to kill the time. You might want to ski the game in chilly snow game and enjoy the ski of snow balls in alpine snow mountain.

So what does all of this mean for the future of android gaming? For starters, the massive amounts of revenue and user interest in android gaming has bolstered continuous innovation and fierce competition in the global marketplace. For example, just 12 months ago, top executives were saying they didn’t see any major benefit to augmented reality. With the release of Pokemon Go and estimates citing as much as $500 million in revenue in just 60 days, I think we can all agree augmented reality is here to stay.

Virtual reality is another area that has been picking up steam in recent months. You can now buy virtual reality headsets at local gas stations for a mere $30. Or if you’re on a budget you can purchase Google Cardboard for as little as $7.00. There are still only a limited number of VR enabled games but that number is increasing daily. Not only that, as more and more people experience VR we are sure to see a blockbuster release sooner or later.

Let’s take a look at some real life examples of recent game releases. Dawn of Titans which was recently released on Google Play was in development for over 2 years. This is akin to the development cycle of a mid-level PC game release on Steam. The game features mass controlled troops, world building elements and impressive graphics. A few years ago this would be considered a major release for the Android platform. These days this is just another drop in the massive pond. With over 2.4 million apps and games currently listed on Google Play it’s become harder and harder to stand out. This is actually good news for gamers as developers are working harder and faster to create new innovative titles to attract users.

I firmly believe that both Virtual Reality (VR) and Augmented Reality (AR) titles are going to gain more traction in 2017. Major developers who can pump out triple A content can’t be left in the dust while indie developers pump out AR and VR enabled games. They will be forced to port existing titles and come up exciting new ways to interact with the mobile devices.

There are many gimmicky games available that utilize the phones microphone, gyroscope, camera and accelerometer. However, these sensors combined with AR and VR could bring a whole new experience to gamers. Imagine walking through a recreated 3D world that represents your neighbourhood, immersed in full virtual reality, and using your phone as a targeting device to defend against waves of zombies. This is already possible with the technology that is available, it just needs to be packaged in a user friendly way that people can enjoy.

Combining meticulous graphics with well thought out virtual reality experiences would be impressive indeed. If you’re familiar with PC based virtual reality demo’s you already know how immersive the experience can be. It’s only a matter of time before these same experiences make their way to our mobile devices en masse. And to think, only 30 years ago we were playing Mario on our beloved Nintendo consoles. Let’s not even mention the Virtual Boy that burned your eyes after 2 minutes of playing tennis. Android games and mobile games in general have come a long ways since then and they will continue to push barriers even further in the near future.

One of the Best Real Time Strategy Games

What are real time strategy games? This is a question commonly asked by people interested in playing strategy based games. To answer this question, reference must first be given to what a strategy game is. A strategy game is a kind or type of game involving the use of different techniques, methods and procedures in order to win. These techniques, methods and procedures are commonly combined into one, forming the so-called “strategy” needed in order to bring home the bacon. If you are fond of playing offline games of strategy on LAN or local area network then you will surely find these real time games to be much more addictive and fun to play with! Play lordzio one of the best strategy games online.

The term “real time” found in real time strategy games refers to the exact time that the game is being played. Any action done or any interaction happening as of this moment is in reality happening to the character, unit or building involved in the game itself. There are no lag times or delays, what action the gamer does will automatically be registered with the server. A good example would be attacking or defending. If the gamer either attacks or defends, the exact moment the attack or defend happens will automatically be recorded, without any delay. If you are fond of this “real time” feature being combined to your strategy game then this is the perfect genre for you to play!

To date, there are several strategy games that have become real time. Most of these real time strategy games are being played left and right via the internet and the World Wide Web. Common examples of these games include tower defenses, hero defenses and the like. In a tower defense game, the player has the option of creating and thereafter personalizing a tower that can shoot and kill of waves of enemies. This type of strategy online game requires a lot of patience, since you need to find out the right mixture of towers in order to form the right strategy in defending your base. You clear out wave after wave of enemy units, allowing you to gain resources and upgrade your towers in the process.

Hero defense is another good example of these real time strategy games. A popular title for hero defense is the DOTA or Defense of the Ancients. In this game, the player chooses a hero which he or she will level-up by killing off enemy heroes and creeps alike. There are different items available for each hero. The right fusion of these items together with the right skill build will bring the gamer to victory. DOTA is commonly played by 10 people on a 5 versus 5, prompting for a lot of strategy in terms of offense and defense. Both newbie and veteran gamers alike will surely be thrilled and excited in playing this game, bringing the total population of games up to hundreds of thousands of different individuals all over the world.

Awesome Review of the Inspiration Texture Pack for Minecraft

Every reasonable texture pack features an exiting addon. You understand that a very important factor that just helps it be so good? It could be an easy wood texture or the way pickaxes look or in cases like this, the sky. The Inspiration Texture pack by TobiwanK3nobi has undoubtedly wonderful looking skies, presented by MCPatcher’s latest Better Skies feature which allows texture artists more control on the skybox in Minecraft Skin Editor. The others of the pack is not too poor either, with good and clean blocks that produce the surface of a building look excellent, thus the pack’s motto ‘A texture pack for designers.’ Let us have a closer look.

As always I’ll start with the landscape. One of many things I prefer most about trying new texture bags is taking the first glimpse at the terrain. It shows off the feeling of any pack very properly, and it’s number different with this specific one. The landscape is just a bit darker than most bags, however, not too dark that maybe it’s considered a dark pack. The pack complements trees, detailed dust and stone, and pulls it down quite nicely considering it’s only 32x. It’s some noise in distant objects, insufficient to bother the common individual, only very fussy players. Ores are nothing special and very simple, but each one of these has it is own pattern that is always welcome.

The sky, which can be probably the most readily useful thing about the pack, is very practical and detail by detail, Clouds are on the horizon and in the sky, the Sun has lively rays and the North Star is definitely visible, day or night, for navigation. Sunsets and sunrises look fantastic, and look better than those of any pack on the market. Items get some very strange turns with some of these significantly changing the appearance, like rotten flesh becoming a cut-off zombie knee and resources being truly a bit skinnier than usual.

Like I mentioned in the launch, this texture pack serves properly to large houses, so large systems and similar creates will appear fantastic. The building blocks aren’t very detailed, but are easy and really supply the exterior of any building a pleasant look. Exactly the same can’t be said for the inside however. It can only be therefore realistic, since that is only a pack, and it shows in indoor areas where designs can be observed close-up and since the pack tries to take a more realistic look having less detail really stands out.

Enemies are boring and monotonous, nothing special, like in many texture packages. Don’t hold this contrary to the pack though, opponents look fine, they just do not succeed like some other elements of the pack do. The Nether is really a low point for the pack with designs being bland and not nearly comprehensive enough. Soulsand specifically is awful while the remaining designs would be good with some slight modifications or additional details to make them more interesting.


Astronave Earth: Legion of Small Cosmonauts is the most ambitious itinerant scientific project that the Institute of Astronomy has built, UNAM (IAUNAM). Multidisciplinary in character and aimed at children between 4 and 11 years old, the project was formed in the IAUNAM as one of the guiding principles of its Department of Science Communication. With the participation of more than a dozen professional communicators from different institutions, Children’s Day 2013 was the framework in which IAUNAM inaugurated an unpublished dissemination program with workshops, demonstrations, science talks, films, astronauts, juggling, Planetary projections and observation with telescopes.

Derived from the success of that occasion and with the intention of spectacularly recreate the feeling of travel through the Cosmos, we decided to compete in the Communication Projects of Science 2013 convened by CONACYT. With the approval of Astronave Earth: Legion of Small Cosmonauts – already on two occasions this interinstitutional and multidisciplinary project could grow to such a level that we have achieved the design and construction of Hyperion III, the large spacecraft (20 m by 20 m) that we take each time to the different venues where we present ourselves.

Completely set inside and out, Hyperion III manages to transport children to the world of science stimulating their interest, curiosity and awareness of the care of the planet, using the powerful and attractive window of science fiction.

All branches of current science have the ability to show experiments, images, videos, ideas, fantastic talks and all kinds of instruments that match the best science fiction novels from the point of view of the general public not used to see so close “hard science”

With the premise that everyone, in fact, travels through the Universe in a natural engineering spaceship called Earth, the disseminators of science through their workshops, audiovisual presentations, demonstrations and ad hoc explanations to the target audience, have succeeded in Small Cosmonauts move and enjoy the world of science with this innovative scientific show.

Astronave Earth: Legion of Small Cosmonauts is conformed by the crew of Hyperion III, more than 40 divulgators and students all of them volunteers that carry costumes and makeup designed specifically for the event. A welcome full of drama and virtual reality through multimedia projections are the preamble for children to start their space missions (workshops) and thus be able to ascend to the rank of Little Cosmonaut, now responsible for the care of the ship in which we all travel and “pilots “Of our planet. The space missions that children must cover are multidisciplinary. After the arrival to the ship and the simulation of the take-off, the children must perform tasks such as armed with stars of colors and stellar mobiles, travel to the Moon and Mars,

This scientific show has just 7 presentations 6 of them with the spacecraft Hyperion III and have been carried out in: the IAUNAM, the Autonomous University of the State of Mexico, the Tláhuac Forest, the Madrid School, the Universum Museum, the Cordoba City Hall, Veracruz and on the Night of the Stars in the esplanade of University City. Small Cosmonauts has been able to impact more than 6,000 children, and tangentially to another 6,000 parents, since it is a requirement that each child enters the ship with their parent or guardian.

The project has not only made an impact on children, it has also created a network of communication and work among disseminators who have been able to create and produce materials and didactic resources for missions within the ship such as workshops, scripts, multimedia presentations, demonstrations, among others.

Department of Communication of Science
Institute of Astronomy, UNAM
March / 2015